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The Empty Museum

An early 20th-century museum in a skyscraper on the edge of a lost city.

With this area, I wanted to emphasise verticality, with more ways down than ways up.
This area was part of a larger personal project built and lit with Call of Duty: Black Ops 3's Mod Tools using in-engine BSP modelling and existing assets from COD: Black Ops 3, COD: WW2 and Bioshock 2.

A derailed train from the neighbouring apartment building.

A derailed train from the neighbouring apartment building.

A drop down on the roof that leads straight to the bottom floor.

A drop down on the roof that leads straight to the bottom floor.

The only access point to the rooftop within the building.

The only access point to the rooftop within the building.

The bottom floor of the museum.

The bottom floor of the museum.

A small storage closet outside of the play space.

A small storage closet outside of the play space.