An early 20th-century train terminal and attached subway systems set within a skyscraper in a lost Lovecraftian city.
On the top floor are the main terminal and ticket booth, with the floors below each occupied by a subway tunnel, connected by elevators and staircases.
This area was part of a larger personal project built and lit with Call of Duty: Black Ops 3's Mod Tools using in-engine BSP modelling and existing assets from COD: Black Ops 3, COD: WW2 and Bioshock 2.